Wednesday, February 12, 2014

Project #1 - JR Week 3 Update - A filled Dining Area



           This is the current state of the JR restaurant room. Using the cartoonish texture style from my maze project, I created textures for all of the furniture and the walls + floor. I kept the same kinds of furniture from week 2 and decided to arrange the chairs and tables restaurant style. As for the desk, I thought it didn't quite fill enough of the entrance, so I decided to place a second one next to it. Also, the conveyor belt was blocking part of the kitchen entryway, so I decided to make the entryway a bit wider. The stairs don't quite reach the next floor but I plan to fix that later on. The Combine Mesh tool in Maya was a major help when placing and rotating the furniture for placement. In my previous maze project, the furniture was placed still as separate objects, which made rotation a hassle. So combining each piece of each object into a single object made the process much smoother. Finally, I was able to use Planar Mapping to give the ideal mapping to each surface texture, especially textures like tabletops and the belt on the conveyor belt.

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