Wednesday, March 26, 2014

Project #2 - JR Week 8 Update - Near-Finished Spatula


    This is the current state of the first prop for Project #2, which is a spatula. For the most part, this is completely textured, aside from the main shaft of the spatula (this will have the same texture as the end of the spatula shaft behind the rubber handle) and the back of the flipper. For the most part, this is complete, but I haven't yet added the textures on the two areas mentioned earlier because I still need to connect them. I'll probably ask for some help in connecting them "properly", as booleans aren't usually the best idea for merging polygons. Aside from that, I've also started part of the model for the second prop, and everything is going smoothly.

Wednesday, March 19, 2014

Project #2 - JR Week 7 Update - Project #2 Plans


 

         These are the three game props I plan to create for the project, going from least complex to most complex. The spatula and burger are meant to be restaurant props while the feather is one of the game's power-ups. The burger image was used as a reference for a couple of projects in GDD 110, so I decided to re-use it for consistency in the art. Even though these objects will be cartoony-looking models, I'll be able to easily form them and upgrade the overall quality with some of the new Maya tools I have recently learned. The texture style will remain the same style as before, but I plan to implement a few normal maps onto some parts of the objects (such as a faintly scratched metal texture on the spatula to give the illusion that it has been used, or a soft feather texture on the main part of the golden feather, or even a vein texture on the burger's lettuce).