Wednesday, April 30, 2014

Project #2 - JR Week 13 Update - Final Renders





     
      These are my final renders for the final project, including my re-done building from Project #1. These are the images that I'm going to submit for my final project, including all of the necessary information, such as the textures, normal/spec maps (if applicable), polygon count, unity screenshots, etc. There weren't any drastic changes made to the objects since their original final renders, but I did improve them by adding specularity and normal maps to some of the textures, making them higher quality and giving them nicer details. They also imported into the Unity game engine without any trouble. I also have some close-up images of some of the props that will be submitted with the final project, but they were too large to fit onto this blog. Overall, I am very happy with how these turned out, and the normal and spec maps really added that final touch.


No comments:

Post a Comment